A technology firm in Beijing has created a complete virtual clone of China’s largest city. Powered by Unreal Engine, covering almost 4,000 square kilometers and built using information from satellites, drones and sensors in the real Shanghai, the digital replica could soon have the power to simulate events in the city’s future with astonishing accuracy.
The extreme rise of technology over recent decades is having a major impact on how we shape our cities.
Faced with several challenges – from the huge growth of urban populations to climate change and pandemics – these centres are now using connected digital information to improve services, plan development and optimise buildings.
But “digital twins” take things to a different level.
These models are precise virtual representations of physical assets that are kept continuously up to date and could cover anything from one small element of a building to an entire city.
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Our thanks to Epic Games (Unreal Engine) and 51World. Presented and narrated by Fred Mills.
Additional footage and imagery courtesy of 51World, Buildmedia, Shapescape and Zoan
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